Beta 1.6:
-Redid every weapons spells
-changed weapon statistics to kills and deaths
-new method of picking a weapon on start
-hopefully removed the crash bug
Beta 1.5:
-Balanced the scythe
-fixed ending cinematic
-added auto cast for cripple.
-hopefully fixed bladestorm graphics
-upped the chances of an item drop from bosses
Beta 1.4:
-Added a scythe
-added manual of healths (+50) for 75 gold
-Added a chance that a boss kill will drop an artifact
-balanced rounds so its beatable
-added shield graphics for the armor in slot 2
-2 quests with information
-Added autocast for firebolt and shoot arrow
Beta 1.3:
-Went over every round and weakened where I saw fit.
-Bear with this for its new and untested, but I added an ability for every round to make it more intresting.
Beta 1.2:
-Went over every single weapon spell and did balances as I saw fit. May have overpowered certain spells, but everything is strong.
-Added mana to every round so that mana burn can be used to its full potential.
Beta 1.1:
-added multiple difficulties which player 1 (red) can change at any times
-Went over and did balance changes over spawns, weakening and strengthening as I saw fit to ensure there remains a challenge without making things impossible.